Natsume has announced that it will be publishing Harvest Moon: Frantic Framing for Nintendo DS this spring. The first screenshots and game-play details were also released by the company. The game will hit the store shelves this May. According to Gamasutra’s weekly column has provided an important update of sales patterns worldwide. Last week, Sailing the World: Street Fighter IV covers the top five sellers for all available platform in the U.S., Japan and Europe. Its time for the analysts who are watching the video-gaming industry to pitch in and predict the way January will shape up for the various hardware producers. It seems that video game sales will rise by more than 12% in January. Even though the supply of Nintendo Wii was stressed due to the huge sales in November and December in North America, still Jesse Divnich of EEDAR believes that hardware sales of all platforms will increase by 55% over January 2008. The Nintendo Wii is still in huge demand proving that casual gaming is the biggest segment ever to appear. However, there are some big potential that have led to some very poor quality titles. 2K games Global president, Christoph Hartmann states that these titles would eventually lead to the downfall of Wii. The gamers would stop buying the games as only a handful of casual games are good while the rest fall in poor quality category. EA Up On Cost-Cutting Measures 02/07/2009
The third quarter of EA’s sale growth was weak enough to lower its share prices. It thus, outlined a number of ways for cost-cutting measures to boost profits. The Redwood city, Calif-based company’s chief executive, John Riccitiello accepted that the low economic conditions were to be blamed for this result. The low profit and sales is due to the company’s own performance with the games that did not do well in the market. The downloading games have become much more popular among iPhone users than smart phone users. iPhone users are about ten times more likely to download games for their phones other than smart phone users. A ComScore report revealed that iPhone users were responsible for 14% of all mobile game downloads last year. |
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